Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 136 days ago
16 / 5 / 11
K / D / A
64.3%
Kill participation
1,827.3
Damage / min
19,376g
529.9 gold / min
37
18 placed · 3 cleared
276
7.5 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfeee#OSRS
Sion · Top
3 / 6 / 7
31.3% KP
28,232
18.2% share
12,965g
270 CS · 7.4/m
Xagog#LoL
Aatrox · Jungle
15 / 7 / 3
56.3% KP
50,967
32.8% share
17,592g
228 CS · 6.2/m
JHXN#1283
Ryze · Mid
6 / 12 / 6
37.5% KP
32,379
20.8% share
16,090g
322 CS · 8.8/m
Tify#EUW
Seraphine · ADC
4 / 8 / 14
56.3% KP
32,876
21.1% share
14,804g
287 CS · 7.8/m
forever#Marto
Janna · Support
4 / 9 / 22
81.3% KP
11,001
7.1% share
12,468g
24 CS · 0.7/m
Red side
VictoryJACKPOT#GAMBA
Shyvana · Top
6 / 5 / 10
38.1% KP
26,649
14.1% share
14,274g
261 CS · 7.1/m
Gonzo#2843
Quinn · Jungle
8 / 8 / 14
52.4% KP
40,325
21.3% share
17,849g
220 CS · 6/m
J1HUIV#000
Cassiopeia · Mid
16 / 5 / 11
64.3% KP
66,820
35.3% share
19,376g
276 CS · 7.5/m
Kite Machine#2015
Corki · ADC
7 / 8 / 13
47.6% KP
38,781
20.5% share
20,763g
356 CS · 9.7/m
EINS seaz#0000
Nautilus · Support
5 / 7 / 16
50% KP
16,881
8.9% share
12,719g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
