Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 136 days ago
9 / 7 / 4
K / D / A
59.1%
Kill participation
1,243.9
Damage / min
14,252g
497.2 gold / min
26
11 placed · 6 cleared
297
10.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWinning Streak#2007
Xin Zhao · Top
2 / 12 / 0
9.1% KP
10,642
10.7% share
9,321g
193 CS · 6.7/m
NattyNatt#2005
Lee Sin · Jungle
5 / 5 / 7
54.5% KP
17,117
17.1% share
12,256g
225 CS · 7.8/m
J1HUIV#000
Azir · Mid
9 / 7 / 4
59.1% KP
35,658
35.7% share
14,252g
297 CS · 10.4/m
Jesklaa#EUW
Senna · ADC
4 / 5 / 14
81.8% KP
27,536
27.6% share
13,553g
226 CS · 7.9/m
Lyrokun#EUW
Rell · Support
2 / 6 / 13
68.2% KP
8,945
9% share
7,939g
43 CS · 1.5/m
Red side
VictoryHummelu#Hum
Malphite · Top
6 / 3 / 13
55.9% KP
28,202
25.8% share
13,922g
223 CS · 7.8/m
Xagog#LoL
Sylas · Jungle
4 / 2 / 11
44.1% KP
19,079
17.4% share
13,730g
235 CS · 8.2/m
twitch raiko#KATA
Katarina · Mid
11 / 7 / 4
44.1% KP
30,642
28% share
14,064g
223 CS · 7.8/m
SLENDOOOO#DAC
Lucian · ADC
11 / 5 / 3
41.2% KP
23,994
21.9% share
15,089g
235 CS · 8.2/m
Mafro mad kid#Mafro
Braum · Support
2 / 5 / 10
35.3% KP
7,466
6.8% share
9,289g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
