Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 136 days ago
5 / 2 / 7
K / D / A
38.7%
Kill participation
878.3
Damage / min
12,191g
469.5 gold / min
25
11 placed · 1 cleared
259
10 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySalah ad Din#4105
Darius · Top
11 / 4 / 8
61.3% KP
27,631
27.8% share
13,585g
202 CS · 7.8/m
hotel california#333
Rengar · Jungle
12 / 6 / 5
54.8% KP
26,733
26.9% share
13,527g
205 CS · 7.9/m
J1HUIV#000
Ryze · Mid
5 / 2 / 7
38.7% KP
22,806
22.9% share
12,191g
259 CS · 10/m
queens gambit#kf2
Caitlyn · ADC
3 / 9 / 6
29% KP
17,014
17.1% share
9,906g
169 CS · 6.5/m
Ascendant#Raka
Soraka · Support
0 / 6 / 14
45.2% KP
5,320
5.3% share
7,597g
37 CS · 1.4/m
Red side
Defeatvem in EU#100ms
Singed · Top
1 / 9 / 6
25.9% KP
11,932
12.8% share
8,493g
179 CS · 6.9/m
Kijo73#ZTC
Quinn · Jungle
11 / 7 / 5
59.3% KP
27,814
29.8% share
13,234g
155 CS · 6/m
yuukiyuukster#yuuki
Ahri · Mid
5 / 7 / 4
33.3% KP
15,671
16.8% share
10,004g
190 CS · 7.3/m
Twitch Six10lol#Six7
Ekko · ADC
6 / 5 / 9
55.6% KP
22,513
24.1% share
11,803g
211 CS · 8.1/m
Dekap#EUW
Bard · Support
4 / 5 / 15
70.4% KP
15,396
16.5% share
9,183g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
