Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 136 days ago
2 / 6 / 5
K / D / A
38.9%
Kill participation
647.5
Damage / min
13,297g
390.5 gold / min
37
14 placed · 4 cleared
312
9.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDONT GET C#EUW
Karma · Top
3 / 2 / 5
44.4% KP
23,701
23.6% share
11,974g
252 CS · 7.4/m
1丶丶#one
Sylas · Jungle
4 / 6 / 4
44.4% KP
19,148
19% share
14,257g
270 CS · 7.9/m
J1HUIV#000
Yone · Mid
2 / 6 / 5
38.9% KP
22,049
21.9% share
13,297g
312 CS · 9.2/m
IM A GUY BTW#EUW
Samira · ADC
5 / 10 / 2
38.9% KP
18,481
18.4% share
14,816g
270 CS · 7.9/m
ALBANIAN#iLevi
Poppy · Support
4 / 9 / 6
55.6% KP
17,212
17.1% share
10,839g
32 CS · 0.9/m
Red side
VictoryErdote#001
Singed · Top
1 / 2 / 9
30.3% KP
10,784
8.9% share
12,515g
246 CS · 7.2/m
TryhardEkko#TWTV
Ekko · Jungle
9 / 2 / 9
54.5% KP
32,843
27.2% share
16,720g
261 CS · 7.7/m
chains#free
Irelia · Mid
4 / 5 / 8
36.4% KP
19,057
15.8% share
14,491g
321 CS · 9.4/m
SLENDOOOO#DAC
Draven · ADC
16 / 8 / 4
60.6% KP
48,328
40.1% share
22,717g
289 CS · 8.5/m
Rush B P9O#PT1
Rell · Support
3 / 2 / 20
69.7% KP
9,566
7.9% share
11,775g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
