Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 135 days ago
11 / 1 / 5
K / D / A
50%
Kill participation
1,169.2
Damage / min
14,222g
499.6 gold / min
42
15 placed · 3 cleared
244
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKokoro#1206
Nidalee · Top
4 / 6 / 4
30.8% KP
14,858
18.4% share
9,734g
211 CS · 7.4/m
Tweek#opzz
Trundle · Jungle
4 / 6 / 7
42.3% KP
12,349
15.3% share
10,513g
162 CS · 5.7/m
ginsengstacy#EUW
Vladimir · Mid
5 / 4 / 6
42.3% KP
22,708
28.2% share
12,226g
241 CS · 8.5/m
karakoram2727#V8x3
Jhin · ADC
10 / 6 / 7
65.4% KP
23,661
29.4% share
13,731g
239 CS · 8.4/m
yuukiyuukster#yuuki
Leona · Support
3 / 10 / 9
46.2% KP
7,027
8.7% share
7,946g
17 CS · 0.6/m
Red side
VictoryJ1HUIV#000
Vayne · Top
11 / 1 / 5
50% KP
33,283
24.4% share
14,222g
244 CS · 8.6/m
OLEG INSEC#OLEG
Shyvana · Jungle
9 / 5 / 7
50% KP
32,859
24.1% share
15,143g
239 CS · 8.4/m
Rendezvous#AURI
Jayce · Mid
6 / 6 / 9
46.9% KP
29,433
21.6% share
12,535g
240 CS · 8.4/m
Michael Jackson#MJWIN
Ashe · ADC
5 / 8 / 17
68.8% KP
35,397
25.9% share
12,969g
189 CS · 6.6/m
Dеlеtеd#Meow
Braum · Support
1 / 6 / 11
37.5% KP
5,602
4.1% share
7,863g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
