Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 135 days ago
6 / 5 / 10
K / D / A
55.2%
Kill participation
1,364.7
Damage / min
11,065g
430.5 gold / min
19
10 placed · 3 cleared
219
8.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUJustGotHasagiD#HehNt
Yasuo · Top
3 / 10 / 9
34.3% KP
11,298
12.1% share
8,590g
149 CS · 5.8/m
Michiel deRuyter#NLNLN
Nasus · Jungle
12 / 3 / 14
74.3% KP
26,904
28.8% share
13,755g
169 CS · 6.6/m
Michael Jackson#MJWIN
Sylas · Mid
8 / 6 / 6
40% KP
20,642
22.1% share
13,586g
230 CS · 8.9/m
Omni#OPLY
Zeri · ADC
9 / 4 / 10
54.3% KP
22,419
24% share
15,817g
238 CS · 9.3/m
CryptoMiner73#EUW
Nautilus · Support
3 / 6 / 22
71.4% KP
12,080
12.9% share
8,715g
19 CS · 0.7/m
Red side
DefeatReeker#KZN
Renekton · Top
9 / 5 / 8
58.6% KP
24,278
21.4% share
13,047g
216 CS · 8.4/m
Gonzo#2843
Quinn · Jungle
6 / 9 / 13
65.5% KP
16,624
14.7% share
11,802g
178 CS · 6.9/m
J1HUIV#000
Azir · Mid
6 / 5 / 10
55.2% KP
35,074
31% share
11,065g
219 CS · 8.5/m
KED1111111#1310
Caitlyn · ADC
5 / 8 / 7
41.4% KP
22,126
19.5% share
11,837g
213 CS · 8.3/m
Ben Cristovao#BOMBI
Bard · Support
3 / 8 / 17
69% KP
15,085
13.3% share
8,411g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
