Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 135 days ago
4 / 2 / 10
K / D / A
43.8%
Kill participation
876.2
Damage / min
10,412g
451.7 gold / min
32
12 placed · 5 cleared
210
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFIZZKING#111
Darius · Top
2 / 8 / 1
16.7% KP
9,669
13.3% share
7,816g
143 CS · 6.2/m
Razboeni#6969
Hecarim · Jungle
0 / 6 / 3
16.7% KP
11,418
15.7% share
8,354g
169 CS · 7.3/m
E G O I S T 1#RIN
Kassadin · Mid
4 / 3 / 3
38.9% KP
14,265
19.6% share
11,212g
210 CS · 9.1/m
183cm 75kg 17cm#GOD
Zeri · ADC
6 / 9 / 6
66.7% KP
23,586
32.4% share
11,885g
205 CS · 8.9/m
SORS EST PARATUS#VISUM
Pyke · Support
6 / 6 / 6
66.7% KP
13,934
19.1% share
8,835g
26 CS · 1.1/m
Red side
VictoryJ1HUIV#000
Anivia · Top
4 / 2 / 10
43.8% KP
20,196
21.9% share
10,412g
210 CS · 9.1/m
twtv pcelicalol#twtv
Lee Sin · Jungle
12 / 2 / 9
65.6% KP
19,804
21.4% share
13,472g
179 CS · 7.8/m
Lagolinas#0000
K'Sante · Mid
4 / 3 / 12
50% KP
20,406
22.1% share
9,576g
166 CS · 7.2/m
All Gas#EUW
Varus · ADC
9 / 6 / 9
56.3% KP
26,318
28.5% share
13,968g
193 CS · 8.4/m
كتارينا#EUW
Karma · Support
3 / 5 / 21
75% KP
5,649
6.1% share
8,117g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
