Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 135 days ago
7 / 5 / 7
K / D / A
43.8%
Kill participation
676
Damage / min
14,813g
518.8 gold / min
25
11 placed · 3 cleared
284
9.9 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwitch Six10lol#Six7
Cassiopeia · Top
3 / 6 / 3
30% KP
18,086
23.7% share
10,761g
243 CS · 8.5/m
elramir#3161
Jarvan IV · Jungle
4 / 7 / 5
45% KP
14,410
18.9% share
11,089g
209 CS · 7.3/m
Αrtoria Prime#eProd
Malzahar · Mid
3 / 7 / 4
35% KP
15,261
20% share
11,049g
216 CS · 7.6/m
Dreilix#CN3
Graves · ADC
5 / 8 / 5
50% KP
18,985
24.9% share
11,850g
210 CS · 7.4/m
sootrebor#minia
Lulu · Support
5 / 4 / 9
70% KP
9,413
12.4% share
9,791g
32 CS · 1.1/m
Red side
VictoryIvernGod#God
Ivern · Top
1 / 2 / 16
53.1% KP
8,986
8.3% share
9,505g
142 CS · 5/m
NattyNatt#2005
Rengar · Jungle
17 / 2 / 6
71.9% KP
32,036
29.7% share
17,629g
263 CS · 9.2/m
J1HUIV#000
Taliyah · Mid
7 / 5 / 7
43.8% KP
19,300
17.9% share
14,813g
284 CS · 9.9/m
Fana#10e
Lux · ADC
4 / 6 / 16
62.5% KP
26,238
24.3% share
13,670g
231 CS · 8.1/m
Watket#000
Senna · Support
3 / 5 / 19
68.8% KP
21,235
19.7% share
11,275g
60 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
