Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 135 days ago
7 / 6 / 1
K / D / A
34.8%
Kill participation
906.3
Damage / min
15,529g
568.8 gold / min
32
11 placed · 4 cleared
271
9.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBOB Siidechick#EUW
Kennen · Top
2 / 3 / 8
27% KP
24,994
19.2% share
13,484g
237 CS · 8.7/m
Wood on 9#NRS
Quinn · Jungle
10 / 5 / 8
48.6% KP
26,966
20.8% share
15,590g
217 CS · 7.9/m
Novachrono#wd44
Yone · Mid
8 / 5 / 5
35.1% KP
27,987
21.5% share
13,793g
252 CS · 9.2/m
hachiware#lucia
Zeri · ADC
15 / 7 / 7
59.5% KP
39,930
30.7% share
18,238g
294 CS · 10.8/m
Ethi Nculo#EUW
Lulu · Support
2 / 4 / 25
73% KP
10,039
7.7% share
9,758g
19 CS · 0.7/m
Red side
DefeatBennyy#111
Ornn · Top
2 / 5 / 3
21.7% KP
11,001
12.7% share
9,319g
214 CS · 7.8/m
acchamel#EUW
Ekko · Jungle
7 / 6 / 2
39.1% KP
15,729
18.1% share
11,548g
177 CS · 6.5/m
J1HUIV#000
Ryze · Mid
7 / 6 / 1
34.8% KP
24,741
28.5% share
15,529g
271 CS · 9.9/m
sammuxx#1v9
Ezreal · ADC
5 / 10 / 3
34.8% KP
22,827
26.3% share
10,955g
207 CS · 7.6/m
Yoms#111
Karma · Support
2 / 10 / 11
56.5% KP
12,567
14.5% share
8,667g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
