Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 134 days ago
6 / 6 / 7
K / D / A
38.2%
Kill participation
723.2
Damage / min
12,489g
426.2 gold / min
31
12 placed · 4 cleared
276
9.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStanko#aaaa
Olaf · Top
6 / 5 / 3
26.5% KP
13,857
14.8% share
10,849g
204 CS · 7/m
TégéSteakHaché#2409
Taliyah · Jungle
9 / 7 / 13
64.7% KP
21,287
22.8% share
13,757g
155 CS · 5.3/m
J1HUIV#000
Mel · Mid
6 / 6 / 7
38.2% KP
21,189
22.7% share
12,489g
276 CS · 9.4/m
ЯНАТУРАЛНЕГАНГАЙ#МЕНЯ
Jhin · ADC
13 / 5 / 8
61.8% KP
25,959
27.8% share
16,820g
243 CS · 8.3/m
kumshtukas#meile
Leona · Support
0 / 9 / 18
52.9% KP
11,050
11.8% share
8,236g
21 CS · 0.7/m
Red side
VictoryAdriCasii#EUW
Twisted Fate · Top
7 / 8 / 5
37.5% KP
21,078
21.9% share
17,707g
275 CS · 9.4/m
Agurin#DND
Elise · Jungle
11 / 3 / 7
56.3% KP
22,630
23.5% share
17,590g
295 CS · 10.1/m
Secret#6994
Cassiopeia · Mid
1 / 4 / 7
25% KP
12,872
13.4% share
10,357g
237 CS · 8.1/m
Juudid Ahju#8888
Kog'Maw · ADC
10 / 8 / 4
43.8% KP
27,370
28.5% share
16,785g
263 CS · 9/m
Cadde59A#59A
Pantheon · Support
3 / 11 / 12
46.9% KP
12,197
12.7% share
8,622g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
