Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 134 days ago
5 / 7 / 13
K / D / A
64.3%
Kill participation
628.7
Damage / min
10,179g
316.6 gold / min
127
51 placed · 14 cleared
35
1.1 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfight fight#fight
Yasuo · Top
7 / 4 / 4
34.4% KP
23,750
20.5% share
16,097g
312 CS · 9.7/m
zul jin#2028
Graves · Jungle
6 / 5 / 8
43.8% KP
29,089
25.2% share
14,817g
260 CS · 8.1/m
Xagog#LoL
Ahri · Mid
7 / 7 / 13
62.5% KP
31,615
27.3% share
13,055g
199 CS · 6.2/m
Omni#OPLY
Zeri · ADC
11 / 5 / 5
50% KP
24,770
21.4% share
17,933g
310 CS · 9.6/m
TWTV DETDERT#12MAJ
Alistar · Support
1 / 7 / 20
65.6% KP
6,435
5.6% share
9,970g
15 CS · 0.5/m
Red side
DefeatAdriCasii#EUW
Twisted Fate · Top
5 / 6 / 5
35.7% KP
15,885
13.7% share
15,667g
275 CS · 8.6/m
Agurin#DND
Elise · Jungle
9 / 4 / 8
60.7% KP
27,830
24% share
15,147g
219 CS · 6.8/m
nirvana pathing#0906
Orianna · Mid
4 / 5 / 9
46.4% KP
22,321
19.3% share
13,090g
284 CS · 8.8/m
hachiware#lucia
Aphelios · ADC
5 / 10 / 5
35.7% KP
29,574
25.5% share
15,268g
288 CS · 9/m
J1HUIV#000
Pantheon · Support
5 / 7 / 13
64.3% KP
20,213
17.5% share
10,179g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
