Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 134 days ago
7 / 2 / 16
K / D / A
59%
Kill participation
875.6
Damage / min
15,153g
468.2 gold / min
21
12 placed · 4 cleared
271
8.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSHADOW OF ISRAEL#6000K
Volibear · Top
7 / 11 / 6
59.1% KP
28,711
23.6% share
17,159g
283 CS · 8.7/m
TWTV DETDERT#12MAJ
Talon · Jungle
6 / 8 / 6
54.5% KP
17,248
14.2% share
14,505g
264 CS · 8.2/m
TTobias lol#feet
Zed · Mid
0 / 7 / 1
4.5% KP
18,165
14.9% share
12,313g
252 CS · 7.8/m
TWTV AKANTRIS#bust
Karthus · ADC
9 / 7 / 3
54.5% KP
46,492
38.2% share
15,759g
268 CS · 8.3/m
KC Prime#6162
Anivia · Support
0 / 6 / 10
45.5% KP
10,998
9% share
8,687g
45 CS · 1.4/m
Red side
VictoryGarfield#liz
Varus · Top
12 / 8 / 5
43.6% KP
30,986
25.6% share
16,827g
277 CS · 8.6/m
Kijo73#ZTC
Shyvana · Jungle
7 / 5 / 11
46.2% KP
22,912
18.9% share
15,057g
245 CS · 7.6/m
J1HUIV#000
Annie · Mid
7 / 2 / 16
59% KP
28,341
23.4% share
15,153g
271 CS · 8.4/m
Dragdar#2902P
Jhin · ADC
12 / 4 / 7
48.7% KP
30,767
25.4% share
17,131g
268 CS · 8.3/m
Ben Cristovao#BOMBI
Alistar · Support
1 / 3 / 19
51.3% KP
8,183
6.8% share
9,461g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
