Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 133 days ago
8 / 2 / 10
K / D / A
69.2%
Kill participation
1,058.6
Damage / min
14,717g
553.6 gold / min
28
8 placed · 4 cleared
253
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpump the menace#1070
LeBlanc · Top
4 / 5 / 6
58.8% KP
22,249
29.9% share
10,341g
213 CS · 8/m
Kaboom#EUW1a
Jarvan IV · Jungle
5 / 6 / 7
70.6% KP
19,539
26.2% share
11,873g
190 CS · 7.1/m
Blxxm#1909
Sylas · Mid
1 / 6 / 5
35.3% KP
10,359
13.9% share
8,379g
195 CS · 7.3/m
PCSA Gwen#plant
Zeri · ADC
6 / 5 / 1
41.2% KP
18,262
24.5% share
13,314g
280 CS · 10.5/m
Kite Machine#2015
Nautilus · Support
1 / 4 / 10
64.7% KP
4,088
5.5% share
6,983g
45 CS · 1.7/m
Red side
VictoryHARPOON#goat
Renekton · Top
6 / 6 / 7
50% KP
20,152
24.1% share
11,697g
204 CS · 7.7/m
Eshwar#EUW
Lee Sin · Jungle
5 / 2 / 10
57.7% KP
12,272
14.7% share
11,468g
192 CS · 7.2/m
J1HUIV#000
Jayce · Mid
8 / 2 / 10
69.2% KP
28,142
33.7% share
14,717g
253 CS · 9.5/m
Virus#1vs9
Vel'Koz · ADC
4 / 4 / 4
30.8% KP
15,760
18.9% share
12,293g
262 CS · 9.9/m
sadnoname#7083
Nami · Support
3 / 3 / 11
53.8% KP
7,130
8.5% share
7,782g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
