Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 133 days ago
4 / 10 / 10
K / D / A
45.2%
Kill participation
826.2
Damage / min
16,167g
413.7 gold / min
54
19 placed · 5 cleared
316
8.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShieda Saeeun1#KAYN
Yasuo · Top
14 / 6 / 10
58.5% KP
32,606
20.1% share
21,115g
376 CS · 9.6/m
PΛRΛBΞLLUM#LENS
Zac · Jungle
3 / 9 / 17
48.8% KP
15,961
9.8% share
14,231g
222 CS · 5.7/m
makaynch#0404
Jayce · Mid
13 / 6 / 10
56.1% KP
41,451
25.5% share
17,954g
321 CS · 8.2/m
GAMBLING ADDICT#BETBE
Karthus · ADC
8 / 7 / 12
48.8% KP
58,959
36.3% share
17,523g
306 CS · 7.8/m
EnriuLoL#EUW
Lulu · Support
3 / 3 / 27
73.2% KP
13,425
8.3% share
12,524g
35 CS · 0.9/m
Red side
Victoryqueens gambit#kf2
Irelia · Top
10 / 13 / 5
48.4% KP
25,987
17.4% share
16,519g
276 CS · 7.1/m
DahVysx#woof
Graves · Jungle
6 / 6 / 9
48.4% KP
36,231
24.2% share
17,957g
321 CS · 8.2/m
J1HUIV#000
Cassiopeia · Mid
4 / 10 / 10
45.2% KP
32,291
21.6% share
16,167g
316 CS · 8.1/m
Kaizoku#77777
Sivir · ADC
8 / 6 / 6
45.2% KP
39,435
26.3% share
21,028g
341 CS · 8.7/m
Clawser#ARCHE
Poppy · Support
3 / 6 / 16
61.3% KP
15,762
10.5% share
11,519g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
