Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 132 days ago
3 / 3 / 5
K / D / A
50%
Kill participation
1,115.3
Damage / min
11,037g
448.4 gold / min
25
13 placed · 2 cleared
233
9.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryロシナンテ#Crzn
Sion · Top
1 / 3 / 4
20.8% KP
12,008
14.9% share
9,354g
207 CS · 8.4/m
TRILATRILATRILA#TRILA
Taliyah · Jungle
3 / 3 / 9
50% KP
17,579
21.9% share
10,953g
195 CS · 7.9/m
PHKT#0003
Katarina · Mid
9 / 4 / 0
37.5% KP
12,607
15.7% share
11,275g
174 CS · 7.1/m
Goldenorange#EUW
Ezreal · ADC
9 / 3 / 7
66.7% KP
30,261
37.7% share
13,919g
215 CS · 8.7/m
ShadowZerô#2805
Soraka · Support
2 / 3 / 17
79.2% KP
7,897
9.8% share
8,473g
28 CS · 1.1/m
Red side
DefeatHRAB0NSZCZ#XDD
Teemo · Top
4 / 2 / 2
37.5% KP
21,812
22.5% share
9,455g
225 CS · 9.1/m
FREE BET#250
Bel'Veth · Jungle
5 / 6 / 6
68.8% KP
17,944
18.5% share
10,142g
132 CS · 5.4/m
J1HUIV#000
Syndra · Mid
3 / 3 / 5
50% KP
27,455
28.4% share
11,037g
233 CS · 9.5/m
scuze#LARP
Sivir · ADC
3 / 6 / 3
37.5% KP
21,266
22% share
9,915g
184 CS · 7.5/m
Kvasna5#EUW
Janna · Support
1 / 7 / 10
68.8% KP
8,322
8.6% share
6,956g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
