Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 132 days ago
14 / 1 / 4
K / D / A
54.5%
Kill participation
1,462.3
Damage / min
17,565g
718.9 gold / min
27
8 placed · 2 cleared
286
11.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVerticalBrain#0904
Ornn · Top
2 / 12 / 5
21.2% KP
11,899
11.8% share
7,926g
142 CS · 5.8/m
catch#bro
Ekko · Jungle
4 / 4 / 8
36.4% KP
15,707
15.6% share
11,147g
194 CS · 7.9/m
J1HUIV#000
Tristana · Mid
14 / 1 / 4
54.5% KP
35,730
35.4% share
17,565g
286 CS · 11.7/m
Lewozu#EUWÄÄ
Draven · ADC
12 / 4 / 7
57.6% KP
28,438
28.2% share
17,367g
243 CS · 9.9/m
nobody new#vvv
Janna · Support
1 / 1 / 23
72.7% KP
9,031
9% share
9,342g
20 CS · 0.8/m
Red side
Defeatfressi#weu
Teemo · Top
7 / 5 / 5
54.5% KP
26,983
36.5% share
11,573g
205 CS · 8.4/m
ComandanteYuumi#EUW
Sylas · Jungle
10 / 5 / 2
54.5% KP
15,353
20.8% share
11,150g
154 CS · 6.3/m
lightcat#ROU
Yone · Mid
2 / 8 / 4
27.3% KP
14,537
19.7% share
8,883g
195 CS · 8/m
SRAMON#GUWNO
Swain · ADC
1 / 7 / 4
22.7% KP
5,902
8% share
9,685g
178 CS · 7.3/m
feng yu#CLTS
Wukong · Support
2 / 8 / 5
31.8% KP
11,073
15% share
7,304g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
