Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 131 days ago
6 / 4 / 4
K / D / A
41.7%
Kill participation
1,002.2
Damage / min
14,678g
481.8 gold / min
29
14 placed · 3 cleared
271
8.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoodbye1967#EUW
Malphite · Top
9 / 4 / 11
58.8% KP
34,814
27.6% share
13,183g
260 CS · 8.5/m
고트 에킨#144
Xin Zhao · Jungle
10 / 5 / 9
55.9% KP
29,699
23.5% share
14,160g
218 CS · 7.2/m
TheRoyalKanin#EUW
Anivia · Mid
7 / 5 / 10
50% KP
31,443
24.9% share
13,055g
210 CS · 6.9/m
SCL Filou#Scald
Twitch · ADC
8 / 6 / 4
35.3% KP
22,315
17.7% share
13,401g
240 CS · 7.9/m
Kite Machine#2015
Thresh · Support
0 / 4 / 22
64.7% KP
8,003
6.3% share
8,533g
36 CS · 1.2/m
Red side
VictoryEL DIABLO#YEN
Sylas · Top
3 / 12 / 9
50% KP
20,323
18.8% share
10,487g
156 CS · 5.1/m
Skeanz#Neil
Jax · Jungle
9 / 3 / 11
83.3% KP
27,374
25.3% share
15,601g
222 CS · 7.3/m
J1HUIV#000
Cassiopeia · Mid
6 / 4 / 4
41.7% KP
30,535
28.2% share
14,678g
271 CS · 8.9/m
Inmaculado#Guess
Kalista · ADC
5 / 9 / 4
37.5% KP
18,673
17.2% share
13,697g
259 CS · 8.5/m
Flitser#CIGAN
Nautilus · Support
1 / 6 / 16
70.8% KP
11,366
10.5% share
9,050g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
