Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 129 days ago
5 / 10 / 8
K / D / A
43.3%
Kill participation
915.1
Damage / min
8,561g
333.1 gold / min
15
8 placed · 2 cleared
150
5.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEmpath#meds
Fiora · Top
5 / 7 / 1
20% KP
16,146
14.8% share
11,253g
204 CS · 7.9/m
Cadde59A#59A
Jarvan IV · Jungle
0 / 9 / 14
46.7% KP
9,468
8.7% share
8,643g
146 CS · 5.7/m
J1HUIV#000
Cassiopeia · Mid
5 / 10 / 8
43.3% KP
23,519
21.6% share
8,561g
150 CS · 5.8/m
Dragdar#2902P
Ezreal · ADC
13 / 7 / 4
56.7% KP
39,953
36.7% share
13,838g
190 CS · 7.4/m
Expedition 28#0211
Rumble · Support
7 / 8 / 14
70% KP
19,686
18.1% share
9,725g
40 CS · 1.6/m
Red side
Victory殺死法西斯分子#RPE
Singed · Top
10 / 2 / 14
58.5% KP
19,480
18.7% share
14,523g
218 CS · 8.5/m
Wakuwa#Wak
Skarner · Jungle
7 / 3 / 17
58.5% KP
19,165
18.4% share
12,596g
163 CS · 6.3/m
XXXXXXXXY1#EUW
Sylas · Mid
6 / 11 / 10
39% KP
24,199
23.3% share
9,776g
172 CS · 6.7/m
Inmaculado#Guess
Kai'Sa · ADC
16 / 8 / 9
61% KP
30,561
29.4% share
16,809g
226 CS · 8.8/m
Dekap#EUW
Nautilus · Support
2 / 6 / 22
58.5% KP
10,598
10.2% share
8,362g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
