Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 129 days ago
6 / 9 / 2
K / D / A
40%
Kill participation
756.4
Damage / min
10,520g
430.3 gold / min
42
13 placed · 2 cleared
178
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvrika janthia#GOATS
Pantheon · Top
6 / 8 / 8
42.4% KP
18,310
20.8% share
10,625g
157 CS · 6.4/m
Wakuwa#Wak
Skarner · Jungle
2 / 4 / 7
27.3% KP
8,329
9.5% share
9,557g
176 CS · 7.2/m
karakoram2727#V8x3
Yone · Mid
11 / 3 / 2
39.4% KP
19,107
21.7% share
13,542g
240 CS · 9.8/m
Marty Supreme#BEAST
Lux · ADC
12 / 2 / 10
66.7% KP
30,008
34.1% share
14,052g
213 CS · 8.7/m
joe Kessler#real
Bard · Support
2 / 3 / 23
75.8% KP
12,254
13.9% share
9,349g
27 CS · 1.1/m
Red side
DefeatJ1HUIV#000
Jayce · Top
6 / 9 / 2
40% KP
18,494
21% share
10,520g
178 CS · 7.3/m
Oguzkhan#D8181
Graves · Jungle
5 / 6 / 6
55% KP
22,120
25.1% share
11,210g
205 CS · 8.4/m
Αrtoria Prime#eProd
Viktor · Mid
5 / 5 / 5
50% KP
24,673
28% share
9,742g
202 CS · 8.3/m
Inmaculado#Guess
Jinx · ADC
2 / 5 / 5
35% KP
12,211
13.9% share
9,847g
208 CS · 8.5/m
kumshtukas#meile
Nautilus · Support
2 / 9 / 9
55% KP
10,602
12% share
7,010g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
