Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 129 days ago
10 / 3 / 13
K / D / A
62.2%
Kill participation
1,003.9
Damage / min
14,898g
482.7 gold / min
28
19 placed · 3 cleared
268
8.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPun1sher Reborn#EUW
Cassiopeia · Top
10 / 7 / 3
54.2% KP
27,192
26.7% share
15,153g
291 CS · 9.4/m
S16 CIRCUS OWNER#RESET
Shyvana · Jungle
6 / 8 / 4
41.7% KP
21,117
20.7% share
14,474g
232 CS · 7.5/m
kasm#mean
Jayce · Mid
5 / 7 / 3
33.3% KP
20,200
19.8% share
10,963g
215 CS · 7/m
Très nul est con#Golem
Ezreal · ADC
3 / 7 / 3
25% KP
26,207
25.7% share
11,851g
233 CS · 7.5/m
Wuiš#Iris
Nautilus · Support
0 / 8 / 12
50% KP
7,212
7.1% share
8,071g
28 CS · 0.9/m
Red side
VictoryCezzy#Goty
Malzahar · Top
8 / 9 / 10
48.6% KP
24,142
19.5% share
13,326g
222 CS · 7.2/m
Hamudis#JGL
Nocturne · Jungle
14 / 4 / 6
54.1% KP
29,733
24% share
16,200g
227 CS · 7.4/m
J1HUIV#000
Anivia · Mid
10 / 3 / 13
62.2% KP
30,986
25% share
14,898g
268 CS · 8.7/m
TWTV OnlySpatula#999
Hwei · ADC
4 / 4 / 13
45.9% KP
26,504
21.4% share
14,879g
269 CS · 8.7/m
i will win#love
Sona · Support
1 / 5 / 26
73% KP
12,576
10.1% share
9,531g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
