Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 129 days ago
14 / 5 / 11
K / D / A
51%
Kill participation
1,200.5
Damage / min
14,423g
583.1 gold / min
29
10 placed · 2 cleared
239
9.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZONGO LE DOZO#Kled
Kennen · Top
9 / 8 / 4
48.1% KP
26,799
28.7% share
12,631g
181 CS · 7.3/m
Deni Avdija#EUWW
Hecarim · Jungle
9 / 8 / 2
40.7% KP
24,110
25.8% share
13,153g
202 CS · 8.2/m
Annie IRL#Annie
Ahri · Mid
3 / 11 / 8
40.7% KP
18,758
20.1% share
9,416g
131 CS · 5.3/m
DahVysx#woof
Tristana · ADC
6 / 8 / 6
44.4% KP
17,264
18.5% share
12,029g
184 CS · 7.4/m
AGGELOS#DEMON
Alistar · Support
0 / 14 / 8
29.6% KP
6,453
6.9% share
6,464g
22 CS · 0.9/m
Red side
VictoryCripple#Gwen
Kled · Top
8 / 7 / 10
36.7% KP
21,093
19.1% share
11,936g
120 CS · 4.9/m
EL MATADOR JANIS#270
Nidalee · Jungle
13 / 4 / 17
61.2% KP
22,545
20.4% share
13,514g
170 CS · 6.9/m
J1HUIV#000
Syndra · Mid
14 / 5 / 11
51% KP
29,692
26.9% share
14,423g
239 CS · 9.7/m
Enrico Kanciano#420
Jhin · ADC
11 / 5 / 11
44.9% KP
25,135
22.8% share
13,656g
204 CS · 8.2/m
Trailblazer#005
Morgana · Support
3 / 6 / 29
65.3% KP
11,824
10.7% share
9,081g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
