Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 129 days ago
3 / 2 / 4
K / D / A
38.9%
Kill participation
629.3
Damage / min
11,092g
497.4 gold / min
32
12 placed · 3 cleared
237
10.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Jayce · Top
3 / 2 / 4
38.9% KP
14,033
25% share
11,092g
237 CS · 10.6/m
TWTV DETDERT#12MAJ
Talon · Jungle
10 / 4 / 7
94.4% KP
13,322
23.7% share
11,586g
200 CS · 9/m
Gonzo#2843
Quinn · Mid
3 / 1 / 9
66.7% KP
13,289
23.7% share
8,664g
153 CS · 6.9/m
Jellyray#Jelli
Syndra · ADC
2 / 1 / 3
27.8% KP
8,187
14.6% share
8,664g
188 CS · 8.4/m
LiL TommyG#EUW
Bard · Support
0 / 2 / 11
61.1% KP
7,309
13% share
6,584g
25 CS · 1.1/m
Red side
DefeatSzustki#666
Gragas · Top
0 / 3 / 1
12.5% KP
5,673
15.6% share
6,707g
152 CS · 6.8/m
Agurin#DND
Elise · Jungle
1 / 8 / 6
87.5% KP
7,187
19.8% share
7,789g
143 CS · 6.4/m
30pushupperdeath#hard
Akshan · Mid
4 / 3 / 1
62.5% KP
7,911
21.8% share
9,368g
196 CS · 8.8/m
TheRoyalKanin#EUW
Ezreal · ADC
2 / 2 / 0
25% KP
12,075
33.3% share
9,354g
220 CS · 9.9/m
Brevitate Vitae#EUW
Rell · Support
1 / 2 / 2
37.5% KP
3,411
9.4% share
5,988g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
