Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 128 days ago
8 / 2 / 7
K / D / A
46.9%
Kill participation
1,243
Damage / min
10,466g
481.2 gold / min
16
9 placed · 0 cleared
182
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychovy enjoyer#00000
Malphite · Top
4 / 1 / 6
31.3% KP
17,087
20.7% share
8,973g
160 CS · 7.4/m
twitch raiko#KATA
Lee Sin · Jungle
8 / 2 / 12
62.5% KP
14,135
17.1% share
10,924g
162 CS · 7.4/m
J1HUIV#000
Cassiopeia · Mid
8 / 2 / 7
46.9% KP
27,036
32.7% share
10,466g
182 CS · 8.4/m
Garfield#liz
Varus · ADC
11 / 3 / 4
46.9% KP
18,462
22.3% share
13,313g
188 CS · 8.6/m
Desire Doue#PSG26
Lulu · Support
1 / 3 / 21
68.8% KP
5,983
7.2% share
7,575g
22 CS · 1/m
Red side
Defeatbileğin kırılır#kazor
Olaf · Top
0 / 7 / 1
9.1% KP
13,152
26.5% share
7,700g
183 CS · 8.4/m
Nitenroc#TTV
Nocturne · Jungle
3 / 5 / 2
45.5% KP
6,336
12.8% share
8,422g
137 CS · 6.3/m
TWTV Peng04#Yuqi
Ahri · Mid
1 / 7 / 2
27.3% KP
8,258
16.6% share
7,803g
146 CS · 6.7/m
TheRoyalKanin#EUW
Jhin · ADC
6 / 5 / 3
81.8% KP
16,532
33.3% share
10,193g
164 CS · 7.5/m
Serenity#2551
Leona · Support
1 / 8 / 7
72.7% KP
5,338
10.8% share
6,509g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
