Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 128 days ago
6 / 9 / 16
K / D / A
66.7%
Kill participation
472.9
Damage / min
15,449g
300.2 gold / min
240
125 placed · 14 cleared
37
0.7 CS / min
Objective control
6
Dragons
3
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShending Help#guide
Shen · Top
5 / 7 / 14
43.2% KP
28,836
15.1% share
20,729g
374 CS · 7.3/m
KAATAKURI#BBB
Aatrox · Jungle
12 / 4 / 11
52.3% KP
31,139
16.3% share
24,089g
393 CS · 7.6/m
ttv ronaldoo#1234
Ezreal · Mid
8 / 6 / 12
45.5% KP
65,014
34% share
22,873g
446 CS · 8.7/m
sparklefan#AHA
Kog'Maw · ADC
13 / 7 / 7
45.5% KP
45,195
23.6% share
27,279g
401 CS · 7.8/m
iwanan#7596
Sylas · Support
6 / 9 / 11
38.6% KP
21,061
11% share
15,763g
75 CS · 1.5/m
Red side
DefeatBrrou Swain#EUW
Jayce · Top
4 / 11 / 8
36.4% KP
35,418
19.7% share
18,978g
339 CS · 6.6/m
zereflol1#1007
Graves · Jungle
13 / 9 / 7
60.6% KP
51,993
29% share
27,412g
392 CS · 7.6/m
ObiDagsYTB#EUW
Cassiopeia · Mid
4 / 8 / 10
42.4% KP
27,709
15.4% share
19,478g
435 CS · 8.5/m
手差距#CCC
Yunara · ADC
6 / 7 / 13
57.6% KP
39,978
22.3% share
28,454g
526 CS · 10.2/m
J1HUIV#000
Pantheon · Support
6 / 9 / 16
66.7% KP
24,340
13.6% share
15,449g
37 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
