Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 127 days ago
0 / 7 / 15
K / D / A
68.2%
Kill participation
304.6
Damage / min
9,243g
272 gold / min
137
45 placed · 15 cleared
28
0.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDon Noway#EUW
Naafiri · Top
2 / 13 / 2
18.2% KP
19,376
14.9% share
12,676g
273 CS · 8/m
Sinerias#EUW
Master Yi · Jungle
11 / 9 / 1
54.5% KP
33,672
26% share
17,117g
257 CS · 7.6/m
Moatjeh#EUW
Vladimir · Mid
2 / 9 / 6
36.4% KP
31,882
24.6% share
12,076g
262 CS · 7.7/m
Mirrai#025
Kalista · ADC
7 / 9 / 6
59.1% KP
34,336
26.5% share
15,779g
277 CS · 8.2/m
J1HUIV#000
Bard · Support
0 / 7 / 15
68.2% KP
10,351
8% share
9,243g
28 CS · 0.8/m
Red side
VictoryCaucha#148
K'Sante · Top
7 / 4 / 16
48.9% KP
28,876
19.5% share
14,270g
228 CS · 6.7/m
NattyNatt#2005
Sylas · Jungle
26 / 3 / 9
74.5% KP
50,400
34% share
24,417g
310 CS · 9.1/m
PLOW KerZes#EUW
Ahri · Mid
5 / 3 / 15
42.6% KP
31,821
21.5% share
15,226g
294 CS · 8.7/m
buffi#1505
Senna · ADC
6 / 5 / 23
61.7% KP
29,533
19.9% share
17,430g
227 CS · 6.7/m
Infinity#5365
Nautilus · Support
3 / 7 / 19
46.8% KP
7,474
5% share
10,296g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
