Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 127 days ago
8 / 3 / 18
K / D / A
74.3%
Kill participation
751
Damage / min
15,369g
501.2 gold / min
48
8 placed · 7 cleared
256
8.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLVS667#LKV4L
Irelia · Top
5 / 9 / 6
47.8% KP
24,073
18.7% share
12,523g
255 CS · 8.3/m
Kreay1984#EUW
Lee Sin · Jungle
2 / 9 / 10
52.2% KP
16,822
13.1% share
9,686g
147 CS · 4.8/m
Infinity#5365
Zed · Mid
10 / 7 / 2
52.2% KP
34,608
26.9% share
14,606g
209 CS · 6.8/m
Vaden#EUW12
Karthus · ADC
6 / 5 / 4
43.5% KP
42,564
33.1% share
14,089g
276 CS · 9/m
T1nyyy#2026
Tahm Kench · Support
0 / 6 / 12
52.2% KP
10,458
8.1% share
7,528g
31 CS · 1/m
Red side
VictoryGod King Yassuo#Beast
Yasuo · Top
11 / 7 / 11
62.9% KP
36,688
28.6% share
15,804g
244 CS · 8/m
J1HUIV#000
Nasus · Jungle
8 / 3 / 18
74.3% KP
23,030
17.9% share
15,369g
256 CS · 8.3/m
Secret#6994
Jayce · Mid
9 / 4 / 14
65.7% KP
37,172
29% share
16,382g
284 CS · 9.3/m
Althèa#9598
Seraphine · ADC
6 / 2 / 22
80% KP
24,100
18.8% share
13,380g
173 CS · 5.6/m
towhat#EUW
Soraka · Support
1 / 7 / 24
71.4% KP
7,367
5.7% share
9,848g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
