Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 126 days ago
5 / 6 / 10
K / D / A
75%
Kill participation
889.8
Damage / min
11,814g
422.4 gold / min
31
11 placed · 2 cleared
212
7.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Anivia · Top
6 / 2 / 9
41.7% KP
15,915
12.6% share
13,411g
257 CS · 9.2/m
WTF AM I PLAYING#cnszn
Ambessa · Jungle
12 / 5 / 11
63.9% KP
36,440
28.9% share
14,518g
204 CS · 7.3/m
Ekko the Neeko#EUW
Ekko · Mid
13 / 6 / 5
50% KP
31,992
25.4% share
15,448g
231 CS · 8.3/m
2 K#0000
Ezreal · ADC
4 / 3 / 13
47.2% KP
32,562
25.9% share
14,478g
223 CS · 8/m
Kite Machine#2015
Alistar · Support
1 / 4 / 22
63.9% KP
9,020
7.2% share
9,391g
19 CS · 0.7/m
Red side
DefeatI will trade#NA1
Xin Zhao · Top
4 / 9 / 5
45% KP
26,565
25.1% share
11,225g
200 CS · 7.2/m
JHXN#1283
Wukong · Jungle
2 / 8 / 5
35% KP
18,195
17.2% share
9,427g
176 CS · 6.3/m
J1HUIV#000
Twisted Fate · Mid
5 / 6 / 10
75% KP
24,885
23.6% share
11,814g
212 CS · 7.6/m
TwTv LadicusVibe#Vayne
Twitch · ADC
9 / 6 / 4
65% KP
25,959
24.6% share
13,574g
200 CS · 7.2/m
Shourdy#EUW
Leona · Support
0 / 7 / 11
55% KP
10,063
9.5% share
7,115g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
