Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 126 days ago
1 / 9 / 2
K / D / A
50%
Kill participation
502.1
Damage / min
9,082g
391.5 gold / min
18
9 placed · 0 cleared
204
8.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoEs tk#EUW
Riven · Top
4 / 1 / 4
36.4% KP
12,742
20% share
12,803g
249 CS · 10.7/m
chöego#EUW
Graves · Jungle
1 / 0 / 6
31.8% KP
5,332
8.4% share
10,105g
219 CS · 9.4/m
Gonzo#2843
Quinn · Mid
9 / 3 / 0
40.9% KP
16,258
25.6% share
10,540g
193 CS · 8.3/m
U Shield I KILL#EUW
Brand · ADC
7 / 1 / 7
63.6% KP
23,858
37.5% share
11,820g
202 CS · 8.7/m
Support CEO#SBS
Rell · Support
1 / 1 / 10
50% KP
5,428
8.5% share
6,590g
31 CS · 1.3/m
Red side
DefeatSCL Filou#Scald
Ornn · Top
0 / 3 / 3
50% KP
4,984
11.4% share
7,209g
186 CS · 8/m
Dont lie in#April
Ambessa · Jungle
3 / 3 / 2
83.3% KP
8,736
19.9% share
9,445g
164 CS · 7.1/m
J1HUIV#000
Jayce · Mid
1 / 9 / 2
50% KP
11,649
26.6% share
9,082g
204 CS · 8.8/m
Levtan#999
Karthus · ADC
2 / 3 / 0
33.3% KP
13,427
30.6% share
10,146g
217 CS · 9.4/m
noobsuppp#noob
Nami · Support
0 / 4 / 2
33.3% KP
5,046
11.5% share
5,373g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
