Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 125 days ago
0 / 4 / 10
K / D / A
55.6%
Kill participation
275.6
Damage / min
5,817g
291.6 gold / min
69
32 placed · 12 cleared
26
1.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPLOW KerZes#EUW
Gnar · Top
1 / 4 / 1
25% KP
9,328
23.4% share
7,292g
193 CS · 9.7/m
twtv CruncyWM#WHITE
Sylas · Jungle
1 / 0 / 2
37.5% KP
4,817
12.1% share
7,355g
173 CS · 8.7/m
requiem#ΕUW
Talon · Mid
5 / 8 / 1
75% KP
10,189
25.5% share
6,998g
125 CS · 6.3/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
0 / 3 / 3
37.5% KP
4,261
10.7% share
7,120g
174 CS · 8.7/m
Masikinias#VEL
Vel'Koz · Support
1 / 3 / 1
25% KP
11,327
28.4% share
5,003g
25 CS · 1.3/m
Red side
VictoryPoEs tk#EUW
Riven · Top
3 / 2 / 2
27.8% KP
11,116
20.2% share
8,675g
185 CS · 9.3/m
DesperateNasus#TWTV
Jarvan IV · Jungle
5 / 1 / 3
44.4% KP
5,904
10.7% share
8,893g
166 CS · 8.3/m
Ace Of Spades#sdfhj
Viktor · Mid
5 / 1 / 4
50% KP
20,020
36.4% share
9,615g
187 CS · 9.4/m
Garfield#liz
Jhin · ADC
5 / 0 / 2
38.9% KP
12,444
22.6% share
9,852g
208 CS · 10.4/m
J1HUIV#000
Twisted Fate · Support
0 / 4 / 10
55.6% KP
5,499
10% share
5,817g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
