Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 125 days ago
15 / 5 / 9
K / D / A
53.3%
Kill participation
1,502.3
Damage / min
19,704g
749.7 gold / min
22
10 placed · 4 cleared
278
10.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShourdy#EUW
Sett · Top
6 / 11 / 3
32.1% KP
23,935
21.8% share
11,044g
179 CS · 6.8/m
Solarcix#l9l
Pantheon · Jungle
13 / 9 / 7
71.4% KP
27,787
25.3% share
13,728g
169 CS · 6.4/m
MV3#5WDC
Kled · Mid
4 / 8 / 7
39.3% KP
22,416
20.4% share
10,963g
224 CS · 8.5/m
Ydstie#Yds
Seraphine · ADC
3 / 9 / 11
50% KP
12,926
11.8% share
9,291g
146 CS · 5.6/m
bot#mune
Senna · Support
2 / 8 / 16
64.3% KP
22,809
20.8% share
9,745g
56 CS · 2.1/m
Red side
VictoryFlammos#FLM
Warwick · Top
15 / 2 / 4
42.2% KP
35,924
24.3% share
16,784g
250 CS · 9.5/m
113#Kurii
Sylas · Jungle
9 / 7 / 13
48.9% KP
35,674
24.1% share
13,514g
196 CS · 7.5/m
duller#dull
Galio · Mid
2 / 6 / 15
37.8% KP
21,030
14.2% share
10,218g
177 CS · 6.7/m
J1HUIV#000
Kalista · ADC
15 / 5 / 9
53.3% KP
39,486
26.7% share
19,704g
278 CS · 10.6/m
Bmoooo#supgo
Camille · Support
4 / 8 / 17
46.7% KP
16,016
10.8% share
9,706g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
