Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 125 days ago
5 / 2 / 7
K / D / A
41.4%
Kill participation
695.3
Damage / min
12,921g
538.4 gold / min
23
11 placed · 2 cleared
236
9.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Twisted Fate · Top
5 / 2 / 7
41.4% KP
16,688
19.2% share
12,921g
236 CS · 9.8/m
Ripple Overdrive#999
Kha'Zix · Jungle
5 / 2 / 12
58.6% KP
15,095
17.4% share
11,346g
197 CS · 8.2/m
Sertuss#2312
Sylas · Mid
4 / 3 / 12
55.2% KP
23,821
27.4% share
10,768g
225 CS · 9.4/m
veve#7777
Riven · ADC
5 / 1 / 3
27.6% KP
11,060
12.7% share
12,957g
231 CS · 9.6/m
Annie IRL#Annie
Annie · Support
10 / 1 / 12
75.9% KP
20,298
23.3% share
9,904g
30 CS · 1.3/m
Red side
DefeatPhiland#EUW
Swain · Top
1 / 7 / 1
22.2% KP
7,495
15.6% share
7,966g
200 CS · 8.3/m
TWTV DETDERT#12MAJ
Graves · Jungle
2 / 4 / 3
55.6% KP
5,757
12% share
8,883g
177 CS · 7.4/m
Michael Jackson#MJWIN
Sion · Mid
2 / 5 / 2
44.4% KP
20,192
42% share
9,814g
239 CS · 10/m
Althèa#9598
Seraphine · ADC
2 / 7 / 3
55.6% KP
8,811
18.3% share
9,161g
180 CS · 7.5/m
CryptoMiner73#EUW
Nautilus · Support
2 / 6 / 4
66.7% KP
5,831
12.1% share
6,712g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
