Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 125 days ago
2 / 5 / 1
K / D / A
37.5%
Kill participation
494.3
Damage / min
9,340g
354 gold / min
30
5 placed · 4 cleared
235
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSecret#6994
Jayce · Top
4 / 7 / 0
50% KP
19,566
30.1% share
9,987g
217 CS · 8.2/m
Agurin#DND
Wukong · Jungle
1 / 5 / 0
12.5% KP
10,772
16.6% share
9,576g
201 CS · 7.6/m
J1HUIV#000
LeBlanc · Mid
2 / 5 / 1
37.5% KP
13,042
20% share
9,340g
235 CS · 8.9/m
Insightful#6000
Karthus · ADC
1 / 6 / 0
12.5% KP
17,586
27% share
9,516g
235 CS · 8.9/m
gg ben 7#EUW
Soraka · Support
0 / 1 / 2
25% KP
4,110
6.3% share
6,161g
43 CS · 1.6/m
Red side
VictoryCryoshi#alive
Irelia · Top
5 / 5 / 1
25% KP
16,001
18.1% share
12,272g
241 CS · 9.1/m
Serenity#2551
Shaco · Jungle
5 / 0 / 7
50% KP
13,812
15.6% share
12,929g
262 CS · 9.9/m
22 1 12 9 1 14 2#val
Galio · Mid
5 / 1 / 8
54.2% KP
16,030
18.1% share
12,019g
246 CS · 9.3/m
Inmaculado#Guess
Caitlyn · ADC
8 / 1 / 6
58.3% KP
27,533
31.1% share
16,816g
293 CS · 11.1/m
Passed Pawn#EUW2
Lux · Support
1 / 1 / 12
54.2% KP
15,147
17.1% share
8,272g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
