Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 123 days ago
6 / 2 / 8
K / D / A
50%
Kill participation
735.8
Damage / min
13,400g
457.3 gold / min
45
17 placed · 5 cleared
266
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKWK Kingsblade#KWK
Renekton · Top
3 / 6 / 8
39.3% KP
15,607
15.3% share
10,562g
177 CS · 6/m
Szustki#666
Nunu & Willump · Jungle
10 / 1 / 14
85.7% KP
21,052
20.7% share
15,850g
217 CS · 7.4/m
J1HUIV#000
Cassiopeia · Mid
6 / 2 / 8
50% KP
21,559
21.2% share
13,400g
266 CS · 9.1/m
jiwoo#012
Jinx · ADC
7 / 8 / 11
64.3% KP
32,244
31.6% share
15,887g
222 CS · 7.6/m
VictoriousInGame#EUW
Leona · Support
2 / 5 / 11
46.4% KP
11,462
11.2% share
8,787g
24 CS · 0.8/m
Red side
DefeatTwTv TaytoLOL#TOP
Jayce · Top
8 / 5 / 5
59.1% KP
36,701
32.7% share
12,359g
213 CS · 7.3/m
ttv arthua#aura
Twisted Fate · Jungle
5 / 8 / 8
59.1% KP
24,646
21.9% share
15,176g
242 CS · 8.3/m
Relative#00002
Ryze · Mid
5 / 3 / 5
45.5% KP
18,847
16.8% share
12,421g
280 CS · 9.6/m
183cm 75kg 17cm#GOD
Senna · ADC
4 / 6 / 9
59.1% KP
24,626
21.9% share
11,773g
176 CS · 6/m
SORS EST PARATUS#VISUM
Alistar · Support
0 / 6 / 13
59.1% KP
7,571
6.7% share
7,184g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
