Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 123 days ago
10 / 8 / 9
K / D / A
63.3%
Kill participation
969.1
Damage / min
13,007g
425.8 gold / min
26
14 placed · 3 cleared
240
7.9 CS / min
Objective control
0
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMONKWILLCARRY#EST
Ornn · Top
1 / 6 / 12
35.1% KP
17,026
11.1% share
10,278g
160 CS · 5.2/m
zereflol1#1007
Jayce · Jungle
11 / 8 / 9
54.1% KP
35,824
23.4% share
16,153g
193 CS · 6.3/m
Annie IRL#Annie
Annie · Mid
16 / 5 / 9
67.6% KP
42,281
27.7% share
15,554g
190 CS · 6.2/m
Dealersz#EUW
Kalista · ADC
7 / 2 / 12
51.4% KP
43,776
28.6% share
17,697g
325 CS · 10.6/m
Cadde59A#59A
Camille · Support
2 / 9 / 11
35.1% KP
14,000
9.2% share
9,605g
26 CS · 0.9/m
Red side
DefeatAlthèa#9598
Sion · Top
6 / 6 / 6
40% KP
34,233
29.4% share
13,317g
225 CS · 7.4/m
Serenity#2551
Shaco · Jungle
5 / 8 / 13
60% KP
24,549
21.1% share
12,874g
228 CS · 7.5/m
J1HUIV#000
Syndra · Mid
10 / 8 / 9
63.3% KP
29,606
25.4% share
13,007g
240 CS · 7.9/m
Terry837#4659
Tristana · ADC
6 / 6 / 4
33.3% KP
17,129
14.7% share
12,530g
202 CS · 6.6/m
HighintheSky#EUW
Maokai · Support
3 / 9 / 11
46.7% KP
11,085
9.5% share
8,658g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
