Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 123 days ago
8 / 8 / 6
K / D / A
58.3%
Kill participation
920.5
Damage / min
12,394g
407.7 gold / min
25
9 placed · 1 cleared
205
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ1HUIV#000
Rumble · Top
8 / 8 / 6
58.3% KP
27,982
29% share
12,394g
205 CS · 6.7/m
Polish Prodigyヅ#dylu
Jayce · Jungle
6 / 6 / 5
45.8% KP
22,708
23.5% share
14,350g
216 CS · 7.1/m
PoEs tk#EUW
Sion · Mid
0 / 4 / 1
4.2% KP
6,513
6.7% share
9,616g
230 CS · 7.6/m
Kyllingmannen#KFC
Swain · ADC
5 / 4 / 8
54.2% KP
24,121
25% share
13,023g
227 CS · 7.5/m
Freaky NastyGyal#BOSS
Neeko · Support
5 / 7 / 11
66.7% KP
15,259
15.8% share
10,297g
54 CS · 1.8/m
Red side
Victory22 1 12 9 1 14 2#val
Yone · Top
8 / 6 / 7
51.7% KP
40,785
30.2% share
15,057g
245 CS · 8.1/m
Agurin#DND
Elise · Jungle
5 / 6 / 9
48.3% KP
24,021
17.8% share
14,843g
262 CS · 8.6/m
undersea light#KAI
Taliyah · Mid
5 / 2 / 14
65.5% KP
33,836
25% share
13,889g
281 CS · 9.2/m
Albi#Snoe
Senna · ADC
3 / 5 / 19
75.9% KP
21,796
16.1% share
14,055g
219 CS · 7.2/m
Phanta#107
Pyke · Support
8 / 5 / 11
65.5% KP
14,705
10.9% share
12,194g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
