Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 122 days ago
5 / 3 / 25
K / D / A
61.2%
Kill participation
488.3
Damage / min
12,473g
352.5 gold / min
187
69 placed · 21 cleared
49
1.4 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMRO#ZKU
Jayce · Top
16 / 7 / 11
55.1% KP
42,114
27.6% share
19,877g
286 CS · 8.1/m
Wakuwa#Wak
Skarner · Jungle
4 / 6 / 16
40.8% KP
16,525
10.8% share
13,872g
208 CS · 5.9/m
Cadde59A#59A
Ahri · Mid
14 / 8 / 10
49% KP
43,997
28.8% share
16,452g
258 CS · 7.3/m
Mirrai#025
Kalista · ADC
10 / 7 / 13
46.9% KP
32,751
21.5% share
17,879g
267 CS · 7.5/m
J1HUIV#000
Bard · Support
5 / 3 / 25
61.2% KP
17,278
11.3% share
12,473g
49 CS · 1.4/m
Red side
Defeatpriinsel#flcl
Caitlyn · Top
5 / 11 / 10
48.4% KP
28,133
21% share
17,323g
243 CS · 6.9/m
Theocacs#EUW
Vi · Jungle
8 / 7 / 8
51.6% KP
24,297
18.2% share
16,375g
237 CS · 6.7/m
Silva#EUW2
Tryndamere · Mid
7 / 9 / 6
41.9% KP
23,031
17.2% share
14,686g
263 CS · 7.4/m
Jesklaa#EUW
Varus · ADC
4 / 9 / 8
38.7% KP
24,557
18.4% share
17,712g
310 CS · 8.8/m
Agurin#DND
Elise · Support
7 / 13 / 7
45.2% KP
33,663
25.2% share
13,651g
73 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
