Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 122 days ago
7 / 10 / 11
K / D / A
58.1%
Kill participation
886.4
Damage / min
16,044g
506.1 gold / min
29
12 placed · 7 cleared
258
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Chosen#2007
Sion · Top
5 / 8 / 10
48.4% KP
26,083
20% share
13,012g
204 CS · 6.4/m
L HOMME AU PLAN#EXE
Sylas · Jungle
16 / 6 / 9
80.6% KP
39,760
30.5% share
17,012g
190 CS · 6/m
Kos Subin#Beiu
Zed · Mid
2 / 9 / 10
38.7% KP
23,712
18.2% share
10,486g
196 CS · 6.2/m
J1HUIV#000
Miss Fortune · ADC
7 / 10 / 11
58.1% KP
28,099
21.5% share
16,044g
258 CS · 8.1/m
WP Luke#TTV
Nautilus · Support
1 / 9 / 19
64.5% KP
12,747
9.8% share
8,449g
27 CS · 0.9/m
Red side
Victory城郊牧笛声#0404
Ambessa · Top
4 / 8 / 11
35.7% KP
32,389
19.8% share
12,526g
205 CS · 6.5/m
百折不挠#QSH
Graves · Jungle
12 / 3 / 17
69% KP
45,793
28% share
20,349g
317 CS · 10/m
Shenoxyr#EUW
Syndra · Mid
3 / 5 / 13
38.1% KP
28,543
17.4% share
13,082g
231 CS · 7.3/m
kicktv Lymos123#4444
Draven · ADC
21 / 7 / 7
66.7% KP
44,540
27.2% share
21,065g
194 CS · 6.1/m
noobsuppp#noob
Thresh · Support
2 / 8 / 35
88.1% KP
12,472
7.6% share
11,322g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
