Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 122 days ago
6 / 4 / 5
K / D / A
50%
Kill participation
797.9
Damage / min
11,515g
409.5 gold / min
36
8 placed · 9 cleared
233
8.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGovno Smrdljivo#GOVNO
Fiora · Top
5 / 7 / 2
31.8% KP
29,567
31.7% share
12,737g
242 CS · 8.6/m
Megaras eyes#HADES
Skarner · Jungle
6 / 4 / 5
50% KP
10,115
10.8% share
11,248g
185 CS · 6.6/m
J1HUIV#000
LeBlanc · Mid
6 / 4 / 5
50% KP
22,433
24% share
11,515g
233 CS · 8.3/m
wooback#001
Ashe · ADC
1 / 8 / 5
27.3% KP
15,839
17% share
11,643g
237 CS · 8.4/m
ギャンブル#萬花鏡
Seraphine · Support
4 / 6 / 9
59.1% KP
15,403
16.5% share
9,056g
45 CS · 1.6/m
Red side
VictoryKapa4ungusDeluxe#SYBAU
Zaahen · Top
0 / 7 / 7
24.1% KP
16,947
18.7% share
10,316g
197 CS · 7/m
WTF AM I PLAYING#cnszn
Jayce · Jungle
9 / 4 / 10
65.5% KP
24,271
26.8% share
16,342g
231 CS · 8.2/m
undersea light#KAI
Taliyah · Mid
6 / 3 / 7
44.8% KP
19,229
21.2% share
14,177g
244 CS · 8.7/m
fancy tears#ssx
Nilah · ADC
11 / 4 / 6
58.6% KP
22,129
24.4% share
17,400g
266 CS · 9.5/m
Cribob#EUW0
Thresh · Support
3 / 4 / 11
48.3% KP
8,153
9% share
8,647g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
