Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 122 days ago
2 / 2 / 1
K / D / A
50%
Kill participation
403.7
Damage / min
10,288g
445 gold / min
27
12 placed · 3 cleared
243
10.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWTF AM I PLAYING#cnszn
Ambessa · Top
9 / 1 / 2
52.4% KP
20,717
30.7% share
12,187g
196 CS · 8.5/m
Ripple Overdrive#999
Lee Sin · Jungle
0 / 0 / 3
14.3% KP
4,801
7.1% share
8,801g
177 CS · 7.7/m
kasiliom#mimi
Syndra · Mid
4 / 2 / 0
19% KP
18,540
27.4% share
10,212g
198 CS · 8.6/m
IIIIIIIIIIIIIl#IIII
Yunara · ADC
7 / 1 / 0
33.3% KP
20,786
30.8% share
12,977g
222 CS · 9.6/m
fancy tears#ssx
Taric · Support
1 / 2 / 10
52.4% KP
2,719
4% share
7,911g
37 CS · 1.6/m
Red side
DefeatMegaras eyes#HADES
Vayne · Top
0 / 9 / 1
16.7% KP
9,233
20.9% share
6,607g
138 CS · 6/m
Goku#Q120
Kha'Zix · Jungle
2 / 4 / 2
66.7% KP
9,165
20.7% share
10,027g
160 CS · 6.9/m
J1HUIV#000
Varus · Mid
2 / 2 / 1
50% KP
9,333
21.1% share
10,288g
243 CS · 10.5/m
fxdx#love
Sivir · ADC
1 / 5 / 2
50% KP
12,126
27.5% share
8,070g
171 CS · 7.4/m
hasof#3333
Zilean · Support
1 / 1 / 3
66.7% KP
4,313
9.8% share
5,649g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
