Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 121 days ago
14 / 7 / 13
K / D / A
65.9%
Kill participation
625.3
Damage / min
14,344g
392.3 gold / min
149
67 placed · 13 cleared
34
0.9 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDOHKLABORG#NVRFF
Jayce · Top
9 / 5 / 9
43.9% KP
27,785
22.7% share
16,876g
281 CS · 7.7/m
EL MATADOR JANIS#270
Nidalee · Jungle
8 / 4 / 17
61% KP
27,588
22.6% share
16,748g
270 CS · 7.4/m
twtv laabuk#0124
Viktor · Mid
6 / 4 / 10
39% KP
27,396
22.4% share
14,209g
277 CS · 7.6/m
nika#frog
Jhin · ADC
4 / 9 / 15
46.3% KP
16,524
13.5% share
15,701g
233 CS · 6.4/m
J1HUIV#000
Camille · Support
14 / 7 / 13
65.9% KP
22,866
18.7% share
14,344g
34 CS · 0.9/m
Red side
DefeatPepek Bol#EUW
Kennen · Top
7 / 9 / 7
48.3% KP
24,870
21% share
14,825g
230 CS · 6.3/m
KAATAKURI#BBB
Aatrox · Jungle
1 / 8 / 4
17.2% KP
9,312
7.8% share
13,211g
250 CS · 6.8/m
zng zng zng#11111
Quinn · Mid
4 / 9 / 2
20.7% KP
13,986
11.8% share
13,706g
249 CS · 6.8/m
FNC Upset#0308
Tristana · ADC
15 / 6 / 9
82.8% KP
50,416
42.5% share
24,522g
348 CS · 9.5/m
Masikinias#VEL
Vel'Koz · Support
2 / 9 / 16
62.1% KP
20,052
16.9% share
11,578g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
