Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 121 days ago
7 / 3 / 7
K / D / A
29.2%
Kill participation
882.4
Damage / min
12,935g
474.1 gold / min
27
6 placed · 5 cleared
231
8.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshotgunangel#coda
Ambessa · Top
6 / 4 / 3
18.8% KP
19,781
17.4% share
11,823g
220 CS · 8.1/m
Banyue#focus
Graves · Jungle
21 / 3 / 5
54.2% KP
38,402
33.7% share
19,502g
298 CS · 10.9/m
J1HUIV#000
LeBlanc · Mid
7 / 3 / 7
29.2% KP
24,074
21.2% share
12,935g
231 CS · 8.5/m
Manυel#EUW
Senna · ADC
4 / 4 / 12
33.3% KP
14,055
12.3% share
12,423g
180 CS · 6.6/m
2eveu#CNNO1
Bard · Support
10 / 3 / 14
50% KP
17,498
15.4% share
10,904g
32 CS · 1.2/m
Red side
Defeatblueskies777#EUW
Vayne · Top
1 / 11 / 2
17.6% KP
20,363
28.7% share
9,489g
214 CS · 7.8/m
Nevir#batat
Riven · Jungle
5 / 7 / 3
47.1% KP
11,250
15.8% share
12,213g
193 CS · 7.1/m
TwTv BZ EUW#INSHL
Zed · Mid
4 / 9 / 1
29.4% KP
12,244
17.2% share
9,587g
182 CS · 6.7/m
Omni#OPLY
Zeri · ADC
3 / 11 / 3
35.3% KP
15,993
22.5% share
13,770g
219 CS · 8/m
Herakules#EUW
Zac · Support
4 / 10 / 5
52.9% KP
11,169
15.7% share
9,972g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
