Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 121 days ago
13 / 6 / 12
K / D / A
75.8%
Kill participation
1,329.8
Damage / min
18,931g
554.6 gold / min
46
15 placed · 6 cleared
319
9.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
4 / 6 / 12
48.5% KP
21,862
16.3% share
12,987g
208 CS · 6.1/m
Megaras eyes#HADES
Nasus · Jungle
4 / 7 / 13
51.5% KP
18,576
13.8% share
13,161g
185 CS · 5.4/m
J1HUIV#000
Ryze · Mid
13 / 6 / 12
75.8% KP
45,389
33.8% share
18,931g
319 CS · 9.3/m
SCL Filou#Scald
Miss Fortune · ADC
9 / 3 / 8
51.5% KP
31,594
23.5% share
19,738g
331 CS · 9.7/m
Turbo Reformed#GROPD
Bard · Support
3 / 6 / 16
57.6% KP
16,847
12.5% share
10,593g
23 CS · 0.7/m
Red side
DefeatKapa4ungusDeluxe#SYBAU
Aatrox · Top
7 / 6 / 3
35.7% KP
35,637
23.4% share
15,363g
277 CS · 8.1/m
frajgo#rank1
Sylas · Jungle
6 / 9 / 6
42.9% KP
28,826
18.9% share
14,364g
271 CS · 7.9/m
Noobie#131
Ezreal · Mid
4 / 9 / 9
46.4% KP
38,981
25.6% share
14,796g
281 CS · 8.2/m
Franker#EUW14
Kalista · ADC
8 / 5 / 2
35.7% KP
25,389
16.7% share
18,366g
326 CS · 9.6/m
Knurble Lux#EUW
Lux · Support
3 / 4 / 12
53.6% KP
23,284
15.3% share
10,528g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
