Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 120 days ago
4 / 9 / 15
K / D / A
45.2%
Kill participation
529.4
Damage / min
12,874g
319.7 gold / min
148
55 placed · 21 cleared
78
1.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMV3#5WDC
Sion · Top
6 / 8 / 25
73.8% KP
33,341
16.8% share
15,927g
261 CS · 6.5/m
escape reality#Densi
Nasus · Jungle
16 / 3 / 22
90.5% KP
48,980
24.7% share
23,880g
287 CS · 7.1/m
faker baIIsack#0000
Viktor · Mid
10 / 10 / 19
69% KP
55,009
27.7% share
17,379g
269 CS · 6.7/m
Greed#1031
Twitch · ADC
6 / 9 / 11
40.5% KP
39,671
20% share
15,451g
261 CS · 6.5/m
J1HUIV#000
Camille · Support
4 / 9 / 15
45.2% KP
21,318
10.7% share
12,874g
78 CS · 1.9/m
Red side
Defeatrawr kitten meow#uwu
Zoe · Top
7 / 7 / 14
53.8% KP
47,767
21.5% share
14,809g
221 CS · 5.5/m
TWTV DETDERT#12MAJ
Lee Sin · Jungle
12 / 8 / 14
66.7% KP
36,460
16.4% share
17,078g
224 CS · 5.6/m
Mickey Mouse#SZN
Ryze · Mid
6 / 10 / 8
35.9% KP
41,168
18.6% share
15,494g
302 CS · 7.5/m
Mirrai#025
Kalista · ADC
13 / 8 / 10
59% KP
83,802
37.8% share
24,359g
347 CS · 8.6/m
Rush B P9O#PT1
Rell · Support
1 / 9 / 22
59% KP
12,488
5.6% share
10,840g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
