Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 119 days ago
8 / 2 / 0
K / D / A
29.6%
Kill participation
941.1
Damage / min
11,926g
519.7 gold / min
23
6 placed · 5 cleared
241
10.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory404 Sunatchi#MID
Garen · Top
7 / 1 / 5
44.4% KP
15,336
20% share
12,635g
236 CS · 10.3/m
404 Raydio#Ray
Skarner · Jungle
7 / 0 / 7
51.9% KP
12,688
16.5% share
10,704g
180 CS · 7.8/m
J1HUIV#000
Jayce · Mid
8 / 2 / 0
29.6% KP
21,598
28.1% share
11,926g
241 CS · 10.5/m
TWTV AKANTRIS#bust
Karthus · ADC
4 / 4 / 5
33.3% KP
21,649
28.2% share
9,768g
186 CS · 8.1/m
Machine#1011
Janna · Support
1 / 1 / 10
40.7% KP
5,529
7.2% share
7,188g
26 CS · 1.1/m
Red side
Defeat존재하지 않는 꿈#end
Singed · Top
0 / 10 / 1
12.5% KP
12,606
26.2% share
7,373g
195 CS · 8.5/m
SMRADOCH ZICSSI#EUW
Kha'Zix · Jungle
3 / 3 / 2
62.5% KP
7,965
16.5% share
9,626g
176 CS · 7.7/m
Nano#AFW
Cassiopeia · Mid
2 / 7 / 1
37.5% KP
11,434
23.7% share
8,078g
200 CS · 8.7/m
Jonathan Bailey#zzz
Tristana · ADC
3 / 3 / 1
50% KP
11,527
23.9% share
9,440g
213 CS · 9.3/m
Sleepin all Day#EUW
Thresh · Support
0 / 4 / 2
25% KP
4,659
9.7% share
5,025g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
