Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 119 days ago
5 / 1 / 5
K / D / A
38.5%
Kill participation
584.9
Damage / min
11,614g
506.1 gold / min
22
6 placed · 6 cleared
242
10.5 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwitch raiko#KATA
Yone · Top
6 / 2 / 3
34.6% KP
15,942
24.4% share
10,848g
213 CS · 9.3/m
Aurelion Sol God#EUW
Ivern · Jungle
3 / 0 / 7
38.5% KP
4,439
6.8% share
9,758g
165 CS · 7.2/m
J1HUIV#000
Jayce · Mid
5 / 1 / 5
38.5% KP
13,423
20.5% share
11,614g
242 CS · 10.5/m
twtv CruncyWM#WHITE
Ezreal · ADC
6 / 0 / 4
38.5% KP
19,192
29.3% share
11,777g
231 CS · 10.1/m
ALBANIAN#iLevi
Pyke · Support
6 / 2 / 11
65.4% KP
12,421
19% share
8,537g
27 CS · 1.2/m
Red side
Defeatbro#han
Yasuo · Top
1 / 5 / 0
20% KP
11,601
22.4% share
8,211g
209 CS · 9.1/m
113#Kurii
Graves · Jungle
2 / 5 / 1
60% KP
11,447
22.1% share
9,207g
183 CS · 8/m
ttv ronaldoo#1234
LeBlanc · Mid
0 / 7 / 1
20% KP
11,444
22.1% share
7,414g
190 CS · 8.3/m
Inmaculado#Guess
Seraphine · ADC
2 / 6 / 0
40% KP
10,633
20.5% share
8,777g
209 CS · 9.1/m
Rush B P9O#PT1
Karma · Support
0 / 3 / 1
20% KP
6,706
12.9% share
5,262g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
