Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 118 days ago
1 / 6 / 1
K / D / A
11.1%
Kill participation
726.6
Damage / min
9,203g
397.8 gold / min
34
18 placed · 2 cleared
207
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEINS seaz#0000
Sion · Top
4 / 2 / 7
34.4% KP
11,719
14.9% share
10,122g
189 CS · 8.2/m
TTV tent lol#10T
Nidalee · Jungle
7 / 1 / 11
56.3% KP
14,470
18.4% share
11,333g
181 CS · 7.8/m
Purple Hyacinth#Aimer
Locke · Mid
10 / 7 / 6
50% KP
20,382
25.9% share
11,339g
144 CS · 6.2/m
Lewozu#EUWÄÄ
Draven · ADC
10 / 2 / 8
56.3% KP
25,203
32% share
14,214g
193 CS · 8.3/m
BARDIE3#0711
Rell · Support
1 / 6 / 21
68.8% KP
7,037
8.9% share
7,749g
16 CS · 0.7/m
Red side
DefeatJ1HUIV#000
Jayce · Top
1 / 6 / 1
11.1% KP
16,809
25.1% share
9,203g
207 CS · 8.9/m
ASHURA#L9no
Master Yi · Jungle
9 / 6 / 3
66.7% KP
15,532
23.2% share
11,368g
153 CS · 6.6/m
DesperateNasus#TWTV
Kayle · Mid
2 / 4 / 7
50% KP
15,512
23.1% share
10,125g
228 CS · 9.9/m
asdfqw#WIN
Aphelios · ADC
5 / 9 / 2
38.9% KP
14,604
21.8% share
10,635g
163 CS · 7/m
Dongfang Yuechu#Dao
Alistar · Support
1 / 7 / 12
72.2% KP
4,622
6.9% share
6,184g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
