Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 116 days ago
5 / 4 / 8
K / D / A
48.1%
Kill participation
562.9
Damage / min
8,309g
350.3 gold / min
68
28 placed · 5 cleared
38
1.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatflegma idéző#EUW
Jayce · Top
0 / 6 / 1
9.1% KP
8,716
13.8% share
8,242g
198 CS · 8.3/m
HEBREWS 10 14#kjv
Naafiri · Jungle
1 / 3 / 3
36.4% KP
8,905
14.1% share
8,443g
174 CS · 7.3/m
Frexy#EUWES
Locke · Mid
4 / 11 / 2
54.5% KP
17,253
27.2% share
8,630g
160 CS · 6.7/m
sparklefan#AHA
Kog'Maw · ADC
6 / 5 / 0
54.5% KP
17,555
27.7% share
12,103g
235 CS · 9.9/m
EzKozz#1V9
Vel'Koz · Support
0 / 2 / 6
54.5% KP
10,922
17.2% share
6,386g
50 CS · 2.1/m
Red side
VictoryDyenn#2444
Rumble · Top
6 / 0 / 3
33.3% KP
12,783
17.5% share
10,973g
211 CS · 8.9/m
BblythewDj#EUW
Kindred · Jungle
3 / 2 / 9
44.4% KP
10,617
14.5% share
10,322g
173 CS · 7.3/m
Ketsuo#1386
Sylas · Mid
6 / 4 / 4
37% KP
21,402
29.3% share
10,602g
186 CS · 7.8/m
buffi#1505
Jhin · ADC
7 / 1 / 4
40.7% KP
14,925
20.4% share
11,501g
212 CS · 8.9/m
J1HUIV#000
Pantheon · Support
5 / 4 / 8
48.1% KP
13,350
18.3% share
8,309g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
