Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 116 days ago
8 / 1 / 13
K / D / A
63.6%
Kill participation
908.1
Damage / min
16,850g
507.8 gold / min
42
10 placed · 5 cleared
351
10.6 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblueskies777#EUW
Jayce · Top
14 / 12 / 5
67.9% KP
58,020
38.4% share
18,245g
259 CS · 7.8/m
TwTv BZ EUW#INSHL
Zed · Jungle
5 / 7 / 7
42.9% KP
26,619
17.6% share
15,332g
230 CS · 6.9/m
Annie IRL#Annie
Annie · Mid
6 / 5 / 9
53.6% KP
32,414
21.4% share
14,412g
279 CS · 8.4/m
NOT OVER#MUTED
Caitlyn · ADC
3 / 4 / 4
25% KP
23,889
15.8% share
16,039g
336 CS · 10.1/m
Poro with Cookie#EUW
Karma · Support
0 / 6 / 16
57.1% KP
10,321
6.8% share
9,197g
22 CS · 0.7/m
Red side
VictoryHOPPALA#hoppp
Riven · Top
12 / 10 / 6
54.5% KP
29,122
27.7% share
15,981g
222 CS · 6.7/m
Michiel deRuyter#NLNLN
Aatrox · Jungle
6 / 6 / 8
42.4% KP
19,388
18.4% share
14,677g
253 CS · 7.6/m
J1HUIV#000
Galio · Mid
8 / 1 / 13
63.6% KP
30,133
28.6% share
16,850g
351 CS · 10.6/m
Dealersz#EUW
Kalista · ADC
6 / 4 / 11
51.5% KP
19,808
18.8% share
15,864g
245 CS · 7.4/m
TwTv PoEs tk#EUW11
Janna · Support
1 / 7 / 20
63.6% KP
6,861
6.5% share
10,007g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
