Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 115 days ago
6 / 9 / 0
K / D / A
46.2%
Kill participation
714.7
Damage / min
13,443g
429.3 gold / min
40
17 placed · 3 cleared
296
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrisimaru#EUW
Anivia · Top
1 / 5 / 3
30.8% KP
14,792
18% share
11,220g
267 CS · 8.5/m
LVS667#LKV4L
Wukong · Jungle
1 / 7 / 7
61.5% KP
11,639
14.1% share
10,742g
204 CS · 6.5/m
J1HUIV#000
Yasuo · Mid
6 / 9 / 0
46.2% KP
22,382
27.2% share
13,443g
296 CS · 9.5/m
Stone on 6#NRS
Cassiopeia · ADC
3 / 6 / 4
53.8% KP
16,229
19.7% share
12,515g
242 CS · 7.7/m
LiL TommyG#EUW
Neeko · Support
2 / 6 / 7
69.2% KP
17,233
20.9% share
9,479g
52 CS · 1.7/m
Red side
VictoryTTV ROSEHAN LOL#AHRI
Ahri · Top
9 / 1 / 10
59.4% KP
28,791
24.2% share
14,564g
241 CS · 7.7/m
ttv ronaldoo#1234
Viego · Jungle
10 / 1 / 11
65.6% KP
28,538
24% share
17,040g
277 CS · 8.8/m
twitch pumptm#1070
LeBlanc · Mid
9 / 4 / 8
53.1% KP
34,966
29.4% share
15,835g
282 CS · 9/m
Serenity#2551
Nilah · ADC
3 / 7 / 11
43.8% KP
20,921
17.6% share
14,811g
248 CS · 7.9/m
WiIIyrex Fanboy#EUW
Taric · Support
1 / 0 / 20
65.6% KP
5,575
4.7% share
9,828g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
