Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 115 days ago
6 / 6 / 9
K / D / A
42.9%
Kill participation
1,055.6
Damage / min
20,034g
593.3 gold / min
35
12 placed · 5 cleared
354
10.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCicciopotetor#EUW
Kled · Top
10 / 10 / 5
42.9% KP
29,626
22.9% share
14,664g
194 CS · 5.7/m
Kokoro#1206
Graves · Jungle
13 / 6 / 6
54.3% KP
31,977
24.8% share
19,036g
318 CS · 9.4/m
Neczo#20765
Sylas · Mid
3 / 9 / 7
28.6% KP
23,943
18.5% share
11,355g
184 CS · 5.4/m
J1HUIV#000
Aphelios · ADC
6 / 6 / 9
42.9% KP
35,644
27.6% share
20,034g
354 CS · 10.5/m
ΚΤΕΛ Σπάρτης#23100
Karma · Support
3 / 8 / 15
51.4% KP
8,003
6.2% share
9,574g
18 CS · 0.5/m
Red side
VictoryAdriCasii#EUW
Twisted Fate · Top
15 / 14 / 5
51.3% KP
48,124
29% share
20,068g
258 CS · 7.6/m
Spectrim#EUW
Shaco · Jungle
6 / 5 / 19
64.1% KP
26,767
16.1% share
13,999g
223 CS · 6.6/m
SORS EST PARATUS#VISUM
Annie · Mid
10 / 6 / 12
56.4% KP
38,992
23.5% share
15,101g
223 CS · 6.6/m
Copycat#fou
Sivir · ADC
6 / 5 / 13
48.7% KP
33,632
20.3% share
18,050g
335 CS · 9.9/m
Muammar Qadhafi#LIBYA
Bard · Support
2 / 5 / 23
64.1% KP
18,376
11.1% share
10,400g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
